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Tuesday, 26 February 2013
Surfer arm blur
Practising how to get the appropriate movements of an 'arm blur' for a
surfer. Seems the blur is just a tiny part of the equation to make the
action 'believable', such as the hair moving, the waves, even the shorts
rustling a bit.
Wave/hand/claw experiment/test.
Sorry for the awkward title, but yes, another experiment trying to get the general idea of how to make a hand/claw out of an incoming wave. I'm quite proud of the timing for this, slow at the start for dramatic tension then quickly at the end for realism.
Monday, 25 February 2013
Test animation for group animation
At one point we're planning on having a bunch of surfers in the background surfing past...so while the storyboards being drawn up I decided to give it a go....to explain my 'designs'.... Beverly's storyboard surfer looked a bit like George, and because of that her guy that needs saving looks a lot like Andy, so I decided to try and fit in Kathy and Derek, simply cause I can.... I think I need to sleep more really. Either way, I think the animation itself went pretty well for an original tester.
Wednesday, 20 February 2013
Giving a character emotions
I'm quite proud of this little guy! I think I did pretty well on the timing of the jump, as well as the transition from happy to sad. While cliche, they are some of the two most recognised emotions. So far, this is the longest animation I've ever done, with colour!
Monday, 4 February 2013
Happy bean
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