Maya practise again, this time with a character called Burt. Once everyone was done practising how to walk (paying attention to how they did it that is), we learned how to make Burt move, both as a character in an animation (film, tv show etc) and as a character in a game, where they essentially 'walk' in place.
I had fun experimenting with different 'walks', but eventually settled on a relatively 'normal' walk, where the leg swings out to the side slightly as it moves in front of the other.
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